Saturday, January 10, 2009

Religion improvements

Religion was a very recognized new concept in Civ 4. It was innovative and useful for gameplay improvement. I liked its neutrality and effects on diplomacy and production, however, religion can be expanded in some ways.
  • Include religion percentage by cities. This is more realistic and can add new concepts to the game like minorities. It can be linked with an ethnic percetage by cities.
  • Include tribal religions (100% in a city before founding a religion) and atheism. 
  • The settlers should spread religions to the new founded cities.
  • Give a higher bonus from an homogenous religion within a city and official state religion.
  • Include religious events based on religion diversity: unhappiness, terrorism, spread foreign cultures.
  • To prevent consequences from bad religion events add new concepts like sacrifice, evangelism, inquisition or cruzades. These new concepts should encourage state and local religion.
  • Sacrifice would be the posibility to take war prisioners and kill them for religious spread (war prisioners is a new proposed concept in military improvements).
  • Cruzades and inquisition should be implemented in Civ 5, they will spread and preserve religion, maybe they could be implemented as civics.
  • Preserve the missionary unit.
All these posible implementations should come with changes in religion bonus, diplomacy and economy.

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